Wario Land 4 was the fourth and last game of the Wario Land series for the GameBoy Advance released in 2001.
Contents
Plot
Everything starts when Wario sees an article in the newspaper about a treasure that has been uncovered in a golden temple in the jungle. As ambitious and greedy as he is he gets on his car to get there and claim all the treasure for himself.
Gameplay
The main goal of each level is to collect a key (known as a "Keybird") as well as four pieces of a diamond that will unlock the level boss's door. Also, the player will collect money which they can spend on minigames to earn medals. These medals can be used to buy powerups that damage bosses without having to fight them, a desireable feature when facing the Golden Diva, and a nesscesary feature when facing bosses in super hard mode(especially spoiled rotten)..
Entry Passage
The first passage you enter in Wario Land 4. Has one level.
Hall of Hieroglyphs
Tutorial-like level for Wario Land 4.
Spoiled Rotten
Boss of Entry Passage. Appears to be a giant eggplant carrying a baby doll. This boss will not cause damage until nearly dead, at which point it will grow fangs and attack Wario. Beat this boss to open up the other four passages.
Saphire Passage
The hardest of the passages, the Saphire passage has a horror/Arabian theme to it. The Boss of this level is CatBat, a massive creature that creates waves and floating mines.
Emerald Passage
The easiest of the four passages, but it can still be of some trouble in the later levels. And Wario ACTUALY GETS PAID
Palm Tree Paradise
The first level in Emerald Passage.

